Ancestral Spirit (Trait)

Type: Bloodline

Long ago, a member of your family line committed herself to the protection of all those who would be born of her bloodline. Through ancient rituals, she bound her spirit to the fate of her progeny, and now her ghost comes to aid you and possibly others like you in times of great duress.

Prerequisite: Must be chosen at 1st level.

Benefit: This Trait is considered to be always in effect and cannot be deactivated.

The Ancestral Spirit Trait gives you the benefit of a benevolent ancestor who seeks to protect your character from her ultimate demise.

When a character with this Trait dies, either from "bleeding out" or after receiving a "killing blow" or Death effect, they begin their "death count" as normal. When they reach the end of their "death count", rather than beginning to state that they are dissipating they will instead clearly state "I revive one, I revive two, I revive three" as their Ancestral Spirit intercedes on their behalf and leads them back to the land of the living.

When the character is revived, she is revived with 0 HP and remains unconscious for ten minutes or until she receives healing as normal.

In addition to this significant benefit, an Ancestral Spirit can be an even greater assistance should your character ever have to travel through the Ethereal Plane. Here your Ancestor Spirit may actually manifest and aid you on whatever quest you have to undertake there. (This will occur at the sole discretion of the Plot Committee, and is not guaranteed.)